This is a new all-in-one fix that includes both Dxwnd and the artillery screen fix in a single. Then work down at increments of 1 until you find the sweet spot. I suggest you try setting a ratio of 1:10 and working up in increments of 5 until you find the limits of your computer. If the ratio is too low then the artillery screen will remain unresponsive. If you set a too high value then the game sounds start to get distorted and the game becomes slow. There is no one correct value since computers can have a huge variety of processors running at different speeds. (From Dxwnd main window select SPWAW then click on Edit->Modify->Timing.)īy using different values here you should be able to affect the artillery screen mouse responsiveness. If you are still having issues with the artillery screen you can start dxwnd.exe and navigate to the "Timing" tab to adjust your "System speed". Starting with version v2_03_69_build of DXWnd there is now an in-built option to adjust the CPU speed that is similar to what the " BES" program does. The only difference with the full game and the free game are the Mega Campaigns.ĬPU affinity is now set using PowerShell instead of the "start /affinity" command. Ideally everyone should first download the free version of the game and make sure it works before committing to buying the full game. In addition something that is missing from the Product Requirements page is that the game does not work properly on multi core processors. Officially the game only supports Windows /XP. It can be used to fix the colors on Win7 (and Vista) and the “Handle exceptions” option reduces random crashing.įor redundancy the unofficial patch is now also uploaded here:Ī replacement spwaw.exe to fix problemes with the intro movie not playing can be downloaded from here:Īll the fixes provided here on the forums are user made non official ones. Sometimes Aero does not reset, the NirSoft's tool "nircmd" can be added to the end of the batch file.įor 1920x1200 (32bit color) you would add nircmd setdisplay 1920 1200 32 at the end.The SP:WaW Depot now has an unofficial patch (8.403d) available that corrects the artillery screen unresponsive mouse.ĭxwnd is still very useful for running SPWAW. You will need to change the path for DxWnd and the game itself. I wrote a batch file to do this all for me and made my Starship Titanic shortcut point to the batch file. You can launch it from DxWnd (right click and select "Run") or simply run DxWnd in the background (there's a move to tray option as well) and use the usual shortcut or GoG Galaxy Launcher. Run this program in compatibility mode for "Windows XP (Service Pack 3)"ĭisable display scaling on high DPI settings Right click on ST.exe in the game directory and under the Compatibility tab, set it as follows: To view a log, right click on the game in the list and select 'view logs'. Nothing needs to be under Logs selected, but if these settings don't work for you, enabling the debug traces may help isolate what you need to set. The following tabs do not need anything selected:ĭirect3D (The game does not use Direct3D.) Remap MCI coordinates should be selected. The following options should be selected: Under "Emulation" select 'Primary Surface". Under "DirectX Version Hook" select "DirectX 1~6". Starship Titanic was written for DirectX 5 so we want to make sure it's happy. Under Keyboard handling "enable hot keys" is checked by default and doesn't seem to hurt anything. Under "Screen Resolution" select "SVGA Modes", tick the checkbox and select "640x480". Under "Color Management" make sure the following options are checked: Under "Windows Handling" nothing needs to be checked. Under Generic make sure the following options are checked: Path: Click the "." button and browse to the Starship Titanic folder and the ST.exe file. Next we need to set up DxWnd for Starship Titanic.įirst, right click in the window and select "ADD" this will bring up the configuration UI. Once you have it downloaded, extract it into a directory. This is one of the most poorly documented programs I've ever seen, but, it does some useful things (another thread in this forum talks about it but I needed to do some things differently.) You may run into an issue when it tries to play video, in which case you'll need the old Cinepak codec which you can get here. This is to resolve the missing/flickering mouse pointer issue. I got it working, however, this is not for the faint-hearted.įor reference my OS is Windows 7 圆4 SP1.
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